Built to find the next hit.

01 — The slate

8 games.
All coming soon.

Puzzle, strategy, idle, action, arcade. Every one designed and built in-house, each with its own rules, levels and art.

02 — Gameplay

A peek inside.
Real screens from our games.

03 — How we work

Our edge isn't one game.
It's how we choose which ones to make.

Most studios bet years on a single title. We play-test ideas early and honestly, drop the ones players don't love before they ever reach a store, and put the whole team behind the few they can't put down.

  1. 01

    Spark

    Every idea starts as one playable hook. If we can't say it in a sentence, we don't build it.

  2. 02

    Prototype

    A small team builds a playable version and plays it daily until the core is fun.

  3. 03

    Playtest

    Real players on Android first. How long they play and what they tell us decide what we keep building.

  4. 04

    Polish & launch

    The games that make it get full levels, real polish and an iOS version, then launch in a few countries first.

  5. 05

    Grow

    When players stay, we keep adding content and bring the game to more of them.

04 — Our games

Our games.
3 more we can't show you yet.

Hits aren't luck.
They're earned.

The studios that win the next decade will be the ones that listen to players earliest and only ship what they love. We built Narat for exactly that, and we're just getting started.

05 — Partners & investors

We're building
something big.
Quietly.

We open a small number of conversations each year with partners and investors who move as fast as we do. If that's you, let's talk.

Investor relations

relations@narat.games

Player support

hello@narat.games

Careers

jobs@narat.games